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Joshua Gilmer

Computer Animation and Motion Graphics

Red Blood Cells being operated on by a nano-bot

Computer Animation and Motion Graphics

I started learning 3DS Max on version 3. Modeling, animation, character rigging, texturing and rendering—I can do it all. My focus while earning my degree was on environment design. This really ties into my love of architecture too. I love crafting realistic CG worlds. Check out my reel:

  • Outside the Box - Character and Scene
  • Outside the Box - Character and Ball
  • Courtyard scene daylight
  • Courtyard scene models only
  • Courtyard scene room close up
  • Courtyard scene at night close up
  • Courtyard scene at night
  • Courtyard scene reference art
  • A murky sewer scene
  • A red fire hydrant
  • 3D cathedral in-engine graphics
  • A volume lit cathedral
  • Still screens from a commercial I created.
  • More still shots from a commercial I created.
  • Minimized resources for a lightweight game level castle
  • A shiny chrome clock
  • A box of grenades for a video game level
  • Christmas tree from marbles
  • Abstract Cube art
  • M-frame glasses
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